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Test project to make a Roguelike game, intendet to have levels that impact posterior levels, based on crafting and "Base building" between levels

The file Collect Coins is the first try to make a roguelike, it follows the tutorials in the Tic-80 wiki

It's not meant to be a real game, its just a file for anyone whiling to help me, thank you in advance

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Collect coins try 6 kB

Development log

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